Java Game Development with LibGDX

Java Game Development with LibGDX

EnglishPaperback / softbackPrint on demand
Stemkoski Lee
APress
EAN: 9781484233238
Print on demand
Delivery on Friday, 28. of August 2026
CZK 1,763
Common price CZK 1,959
Discount 10%
pc
Do you want this product today?
Megabooks Praha Korunní
not available
Librairie Francophone Praha Štěpánská
not available
Megabooks Ostrava
not available
Megabooks Olomouc
not available
Megabooks Plzeň
not available
Megabooks Brno
not available
Megabooks Hradec Králové
not available
Megabooks České Budějovice
not available
Megabooks Liberec
not available

Detailed information

Learn to design and create video games using the Java programming language and the LibGDX software library. Working through the examples in this book, you will create 12 game prototypes in a variety of popular genres, from collection-based and shoot-em-up arcade games to side-scrolling platformers and sword-fighting adventure games. With the flexibility provided by LibGDX, specialized genres such as card games, rhythm games, and visual novels are also covered in this book. 
Major updates in this edition include chapters covering advanced topics such as alternative sources of user input, procedural content generation, and advanced graphics. Appendices containing examples for game design documentation and a complete JavaDoc style listing of the extension classes developed in the book have also been added.

What You Will Learn
  • Create 12 complete video game projects
  • Master advanced Javaprogramming concepts, including data structures, encapsulation, inheritance, and algorithms, in the context of game development
  • Gain practical experience with game design topics, including user interface design, gameplay balancing, and randomized content
  • Integrate third-party components into projects, such as particle effects, tilemaps, and gamepad controllers
Who This Book Is For
The target audience has a desire to make video games, and an introductory level knowledge of basic Java programming. In particular, the reader need only be familiar with: variables, conditional statements, loops, and be able to write methods to accomplish simple tasks and classes to store related data.

EAN 9781484233238
ISBN 1484233239
Binding Paperback / softback
Publisher APress
Publication date January 19, 2018
Pages 433
Language English
Dimensions 254 x 178
Country United States
Readership General
Authors Stemkoski Lee
Illustrations 108 Illustrations, color; 19 Illustrations, black and white; XIX, 433 p. 127 illus., 108 illus. in color.
Edition 2nd ed.
Manufacturer information
The manufacturer's contact information is currently not available online, we are working intensively on the axle. If you need information, write us on [email protected], we will be happy to provide it.