Advanced Methods in Computer Graphics

Advanced Methods in Computer Graphics

EnglishHardbackPrint on demand
Mukundan Ramakrishnan
Springer London Ltd
EAN: 9781447123392
Print on demand
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Detailed information

This book brings together several advanced topics in computer graphics that are important in the areas of game development, three-dimensional animation and real-time rendering. The book is designed for final-year undergraduate or first-year graduate students, who are already familiar with the basic concepts in computer graphics and programming. It aims to provide a good foundation of advanced methods such as skeletal animation, quaternions, mesh processing and collision detection. These and other methods covered in the book are fundamental to the development of algorithms used in commercial applications as well as research.
EAN 9781447123392
ISBN 1447123395
Binding Hardback
Publisher Springer London Ltd
Publication date February 15, 2012
Pages 314
Language English
Dimensions 235 x 155
Country United Kingdom
Readership Professional & Scholarly
Authors Mukundan Ramakrishnan
Illustrations XIV, 314 p.
Manufacturer information
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