Guide to 3D Vision Computation

Guide to 3D Vision Computation

EnglishHardbackPrint on demand
Kanatani Kenichi
Springer, Berlin
EAN: 9783319484921
Print on demand
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Detailed information

This classroom-tested and easy-to-understand textbook/reference describes the state of the art in 3D reconstruction from multiple images, taking into consideration all aspects of programming and implementation. Unlike other computer vision textbooks, this guide takes a unique approach in which the initial focus is on practical application and the procedures necessary to actually build a computer vision system. The theoretical background is then briefly explained afterwards, highlighting how one can quickly and simply obtain the desired result without knowing the derivation of the mathematical detail. Features: reviews the fundamental algorithms underlying computer vision; describes the latest techniques for 3D reconstruction from multiple images; summarizes the mathematical theory behind statistical error analysis for general geometric estimation problems; presents derivations at the end of each chapter, with solutions supplied at the end of the book; provides additional material at anassociated website.
EAN 9783319484921
ISBN 3319484923
Binding Hardback
Publisher Springer, Berlin
Publication date December 19, 2016
Pages 321
Language English
Dimensions 235 x 155
Country Switzerland
Readership Professional & Scholarly
Authors Kanatani Kenichi; Kanazawa Yasushi; Sugaya Yasuyuki
Illustrations XI, 321 p. 54 illus., 10 illus. in color.
Edition 1st ed. 2016
Series Advances in Computer Vision and Pattern Recognition