Real-Time Shading

Real-Time Shading

EnglishHardback
Olano Marc
Taylor & Francis Inc
EAN: 9781568811802
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Detailed information

This book covers real-time shading systems, their design and how they work. Procedural shading, long valued for off-line rendering and production animation is now possible on interactive graphics hardware. These developments are important for areas such as game development, product design, and scientific visualization, among others. The authors include examples of techniques for achieving common effects efficiently in a real-time shading language ranging from full procedural shading on advanced specialized hardware to limited, yet surprisingly flexible shading on unextended OpenGL, to modern PC graphics accelerators.
EAN 9781568811802
ISBN 1568811802
Binding Hardback
Publisher Taylor & Francis Inc
Publication date June 26, 2002
Pages 376
Language English
Dimensions 229 x 152
Country United States
Authors Hart John; Heidrich Wolfgang; McCool Michael; Olano Marc
Manufacturer information
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