Simulation and Serious Games for Education

Simulation and Serious Games for Education

EnglishHardbackPrint on demand
Springer Verlag, Singapore
EAN: 9789811008603
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Detailed information

This book introduces state-of-the-art research on simulation and serious games for education. The major part of this book is based on selected work presented at the 2014 Asia-Europe Symposium on Simulation and Serious Games held in Windesheim University of Applied Sciences, the Netherlands (Oct 1–2, 2014).
It covers three major domains of education applications that use simulation and serious games: Science, Technology, Engineering and Mathematics (STEM) Education; Special Needs Education and Humanity and Social Science Education.
Researchers and developers in simulation and serious games for education benefit from this book, and it also offers educators and professionals involved in training insights into the possible applications of simulation and serious games in various areas.
EAN 9789811008603
ISBN 9811008604
Binding Hardback
Publisher Springer Verlag, Singapore
Publication date October 19, 2016
Pages 145
Language English
Dimensions 235 x 155
Country Singapore
Readership General
Illustrations X, 145 p. 65 illus., 53 illus. in color.
Editors Cai Yiyu; Goei Sui Lin; Trooster, Wim
Edition 1st ed. 2017
Series Gaming Media and Social Effects
Manufacturer information
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