Learning C# by Developing Games with Unity 2020

Learning C# by Developing Games with Unity 2020

EnglishEbook
Ferrone, Harrison
Packt Publishing
EAN: 9781800204447
Available online
CZK 952
Common price CZK 1,058
Discount 10%
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Detailed information

Key FeaturesUnderstand C# programming basics, terminology, and coding best practicesPut your knowledge of C# concepts into practice by building a fun and playable gameCome away with a clear direction for taking your C# programming and Unity game development skills to the next levelBook DescriptionOver the years, the Learning C# by Developing Games with Unity series has established itself as a popular choice for getting up to speed with C#, a powerful and versatile programming language that can be applied in a wide array of application areas. This book presents a clear path for learning C# programming from the ground up without complex jargon or unclear programming logic, all while building a simple game with Unity. This fifth edition has been updated to introduce modern C# features with the latest version of the Unity game engine, and a new chapter has been added on intermediate collection types. Starting with the basics of software programming and the C# language, you ll learn the core concepts of programming in C#, including variables, classes, and object-oriented programming. Once you ve got to grips with C# programming, you ll enter the world of Unity game development and discover how you can create C# scripts for simple game mechanics. Throughout the book, you ll gain hands-on experience with programming best practices to help you take your Unity and C# skills to the next level. By the end of this book, you ll be able to leverage the C# language to build your own real-world Unity game development projects.What you will learnDiscover easy-to-follow steps and examples for learning C# programming fundamentalsGet to grips with creating and implementing scripts in UnityCreate basic game mechanics such as player controllers and shooting projectiles using C#Understand the concepts of interfaces and abstract classesLeverage the power of the latest C# features to solve complex programming problemsBecome familiar with stacks, queues, exceptions, error handling, and other core C# conceptsExplore the basics of artificial intelligence (AI) for games and implement them to control enemy behaviorWho this book is forIf you re a developer, programmer, hobbyist, or anyone who wants to get started with C# programming in a fun and engaging manner, this book is for you. Prior experience in programming or Unity is not required.]]>
EAN 9781800204447
ISBN 1800204442
Binding Ebook
Publisher Packt Publishing
Publication date August 21, 2020
Pages 366
Language English
Country United Kingdom
Authors Ferrone, Harrison
Manufacturer information
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