GPU Pro 360 Guide to Rendering

GPU Pro 360 Guide to Rendering

EnglishEbook
Engel, Wolfgang
Taylor & Francis Ltd
EAN: 9781351261500
Available online
CZK 1,537
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Detailed information

Wolfgang Engel’s GPU Pro 360 Guide to Rendering gathers all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single source anthology that covers real-time rendering. This volume is complete with 32 articles by leading programmers that focus on the ability of graphics processing units to process and generate rendering in exciting ways. GPU Pro 360 Guide to Rendering is comprised of ready-to-use ideas and efficient procedures that can help solve many rendering programming challenges that may arise.

Key Features:

Presents tips and tricks on real-time rendering of special effects and visualization data on common consumer software platforms such as PCs, video consoles, and mobile devices

Covers specific challenges involved in creating games on various platforms

Explores the latest developments in the rapidly evolving field of real-time rendering

Takes a practical approach that helps graphics programmers solve their daily challenges
EAN 9781351261500
ISBN 1351261509
Binding Ebook
Publisher Taylor & Francis Ltd
Publication date April 27, 2018
Pages 588
Language English
Country United Kingdom
Authors Engel, Wolfgang