Game Design Deep Dive

Game Design Deep Dive

EnglishPaperback / softbackPrint on demand
Bycer, Joshua
Taylor & Francis Ltd
EAN: 9780367211387
Print on demand
Delivery on Friday, 31. of July 2026
CZK 972
Common price CZK 1,080
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Detailed information

The Game Design Deep Dive series examines specific game systems or mechanics over the course of the history of the industry. This book examines the history of jumping – one of the oldest mechanics in the industry – and how it has evolved and changed over the years. The author looks at the transition from 2D to 3D and multiple elements that make jumping more complicated than it looks from a design perspective.

Key Selling Points:

  • The first in a series of books that focus entirely on a singular game design system or mechanic, in this case: jumping.
  • A perfect read for anyone interested in understanding game design, or just curious from a historical standpoint.
  • A must read for anyone interested in building their own platformer or just interested in the history of the game industry’s most famous game mechanic.
  • This book is a perfect companion for someone building their first game or as part of a game design classroom.
  • Includes real game examples to highlight the discussed topics and mechanics.

Joshua Bycer is a Game Design Critic with more than seven years of experience critically analyzing game design and the industry itself. In that time, through Game-Wisdom, he has interviewed hundreds of game developers and members of the industry about what it means to design video games. He also strives to raise awareness about the importance of studying game design by giving lectures and presentations; his first book was titled 20 Essential Games to Study.

EAN 9780367211387
ISBN 0367211386
Binding Paperback / softback
Publisher Taylor & Francis Ltd
Publication date October 7, 2019
Pages 152
Language English
Dimensions 229 x 152
Country United Kingdom
Authors Bycer, Joshua
Illustrations 96 Halftones, color
Series Game Design Deep Dive
Manufacturer information
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