Beep to Boom

Beep to Boom

EnglishHardbackPrint on demand
Goodwin Simon
Taylor & Francis Ltd
EAN: 9781138543911
Print on demand
Delivery on Friday, 14. of August 2026
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Detailed information

Drawing on decades of experience, Beep to Boom: The Development of Advanced Runtime Sound Systems for Games and Extended Reality is a rigorous, comprehensive guide to interactive audio runtime systems.

Packed with practical examples and insights, the book explains each component of these complex geometries of sound. Using practical, lowest-common-denominator techniques, Goodwin covers soundfield creation across a range of platforms from phones to VR gaming consoles.

Whether creating an audio system from scratch or building on existing frameworks, the book also explains costs, benefits and priorities. In the dynamic simulated world of games and extended reality, interactive audio can now consider every intricacy of real-world sound. This book explains how and why to tame it enjoyably.

EAN 9781138543911
ISBN 1138543918
Binding Hardback
Publisher Taylor & Francis Ltd
Publication date February 18, 2019
Pages 288
Language English
Dimensions 235 x 191
Country United Kingdom
Readership Professional & Scholarly
Authors Goodwin Simon
Illustrations 22 Tables, black and white; 32 Line drawings, black and white; 19 Halftones, black and white
Series Audio Engineering Society Presents
Manufacturer information
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